![]() I think if they had the kind of atmospheric lighting you have in modern games, Looking Glass would have used it. It's just a dumb shooter with a shitty retro artstyle wearing the rotting skin of System Shock 1. They could have done a faithful recreation with better graphics, QoL features and modernized controls, or they could have tried to implement the accumulated knowledge and experience of 30 years of immersive sim development, but they did neither and are now stuck in this limbo of mediocrity where the game has little to do with the original, but has also failed to add any sort of meaningful complexity or expand upon the gameplay. If we're going to debate inferior adaptations, then you can firmly point the finger at REmake 3, and to a (much) lesser degree towards REmake 2.Īnd to circle back to the remake of SS1 and how it compares to REmake, it's obvious that the cretins over at Nightdive have no understanding of why people like SS1 - everything they've shown about the game so far has been done to one-up the original in the most superficial and gross way imaginable. In fact, REmake was made specifically with people that have finished the original in mind - there's quite a few surprises in there that will throw people that have played through the original in for a loop. ![]() ![]() Is it a 1:1 copy? Of course not, nor should it have been - if you want to play the original there's myriads of ways to do so. It was clearly a labor of love by the people that worked on it, and they obviously had a lot of reverence towards the original and, more importantly, understood what people loved about it. REmake is a good game, and a good reinterpretation of the original RE1. Can we please stop the hipster circlejerk?
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